Both players set their numbers in the range from 1 to 15 freely into a 4 by 4 field - the top-left field cannot be used.
When all numbers are placed, both fields are shown and the numbers in the bottom-right fields are added.
If the sum is an odd number, the SAM starts the game, otherwise you begin.
The 'boxer' stands now in the red outlined field and has to move in a field close to him. The move can be horizontal, vertical or diagonal. The other player moves in the same way.
If the numbers are identical then no-one gets a point and the same player moves on - entered fields will be marked with a red square and cannot be used anymore.
When all 15 numbers are marked the game is over and the player with the most points has won. When the points are equal the game ends in a draw.
If one of the players can't move because of a tactical error the other player wins by K.O.
With the start of a new game you can play with the same numbers again, swap your numbers with those of the SAM or choose new numbers.
SAM sets his numbers randomly not tactically, but it plays fairly well.
Wrong moves wouldn't be accepted.
Game control: joystick.
Enjoy it
Halliman
Spectrum/sam profi club cologne
August 2002