Yes I made a triple Joystick interface. It was intended for a 4-Player Centipede style game called SAMtipede. which unfortunately didn't see the light of day.
Bringing back attention to the triple joystick spitter made me play around again with some ideas for a deluxe version.
Working on a PCB and CPLD design for a deluxe version that supports:
1) 2 Joystick normal behaviour. A joystick's 2nd fire button will register as 1st fire button as well.
2) 2 Joysticks where the 2nd fire button can be read out when both joysticks are read simultaniously.
3) 3 joysticks like 1 but when both joysticks are read simultaniously the 3rd joystick is read instead.
4) 1 joystick where 2nd fire button is read out as joystick 2 fire (so all joystick inputs map to normal keys)
The CPLD may be a bit overkill but I got a couple lying around in my part box and I'm a bit rusty at VHDL. Will be a nice little project to catch up. I also want to use both buttons on my new Retroradionics Joystick :) Besides a 2nd button would be nice for a game conversion also on my project heap :P
Yes I made a triple Joystick…
Yes I made a triple Joystick interface. It was intended for a 4-Player Centipede style game called SAMtipede. which unfortunately didn't see the light of day.
mrblinky.net/samcoupe/images/tjs-hooked-up.jpg
mrblinky.net/samcoupe/images/tripple-joystick-splitter-schematic.gif
Sweet!
Pages added :-)
Who was coding the game - was it yourself?
Yes coding and sprites…
Yes coding and sprites artwork by me.
Cool, updated :-)
Cool, updated :-)
Well...
Bringing back attention to the triple joystick spitter made me play around again with some ideas for a deluxe version.
Working on a PCB and CPLD design for a deluxe version that supports:
1) 2 Joystick normal behaviour. A joystick's 2nd fire button will register as 1st fire button as well.
2) 2 Joysticks where the 2nd fire button can be read out when both joysticks are read simultaniously.
3) 3 joysticks like 1 but when both joysticks are read simultaniously the 3rd joystick is read instead.
4) 1 joystick where 2nd fire button is read out as joystick 2 fire (so all joystick inputs map to normal keys)
The CPLD may be a bit overkill but I got a couple lying around in my part box and I'm a bit rusty at VHDL. Will be a nice little project to catch up. I also want to use both buttons on my new Retroradionics Joystick :) Besides a 2nd button would be nice for a game conversion also on my project heap :P
Stay tuned...
Cool!
I found Martijn's stuff supported the triple adapter too when pulling the docs for his emulators in the other day too :)
Ah yes! I forgot Martijn…
Ah yes! I forgot Martijn added support to his emulators. Nice to see them available here.